/*jslint plusplus: true, white: true, indent: 2, maxlen: 90 */
/*global $wk$*/
/**
* @author Wolfgang Kowarschick
* @copyright 2013, Wolfgang Kowarschick
* <br/>
* Redistribution and use in source and binary forms, with or without
* modification, are permitted under the terms of the
* Creative Commons License Attribution-NonCommercial-ShareAlike 3.0 Unported
* (CC BY-NC-SA 3.0: http://creativecommons.org/licenses/by-nc-sa/3.0/).
*/
// Define package $app$.game.snake, if that has not already be done.
$wk$.pkg("$app$.game.snake");
$wk$(this.$app$,
function($app$)
{ "use strict";
////////////////////////////////////////////////////////////////////////////////
// Class "EMPTY"
////////////////////////////////////////////////////////////////////////////////
/**
* @class
* @name $app$.game.snake.EMPTY
*/
function EMPTY()
{
}
EMPTY.prototype =
{
};
$app$.game.snake.EMPTY = EMPTY;
////////////////////////////////////////////////////////////////////////////////
// End of Class "EMPTY"
////////////////////////////////////////////////////////////////////////////////
});