package { public class Point { private var v_x: Number; private var v_y: Number; public function Point(p_x: Number, p_y: Number) { v_x = p_x; // this.v_x = p_x; v_y = p_y; // this.y = p_y; // Setter-Methode! } public function get x(): Number { return v_x; } public function get y(): Number { return v_y; } public function set y(p_y: Number): void { v_y = p_y; } public function move(p_dx: Number, p_dy: Number): void { v_x += p_dx; v_y += p_dy; } public function toString(): String { return "Point: x=" + v_x + ", y=" + y; } } }