Millington, I. (2010): Game Physics Engine Development
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Millington (2010): Ian Millington; Game Physics Engine Development – How to Build a Robust Commercial-Grade Physics Engine for your Game; Auflage: 2; Verlag: CRC Press; ISBN: 978-0123819765; 2010; Quellengüte: 5
Attribute
Kürzel | Millington (2010) |
Quellenart | Buch |
Autor(en) | Ian Millington |
Titel | Game Physics Engine Development |
Untertitel | How to Build a Robust Commercial-Grade Physics Engine for your Game |
Auflage | 2 |
Verlag | CRC Press |
ISBN | 978-0123819765 |
Signatur | MM-Prog-01 |
Sprache | Englisch |
Jahr | 2010 |
Datum | 2010 |
Quellengüte | 5 |
BibTeX
@book{GlossarWiki:Millington:2010, author = {Ian Millington}, title = {Game Physics Engine Development -- How to Build a Robust Commercial-Grade Physics Engine for your Game}, publisher = {CRC Press}, edition = {2}, isbn = {978-0123819765}, year = {2010}, quality = {5}, note = {} }
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